Friday, October 20, 2017

17P-5 (October 20)

More Distractions of Sand and Surf

I had just enough energy after staggering home from 17P-4 to copy the photographs from the camera's card to the computer. Oh... look at that. The new lens has lovely color rendition and great sharpness.

Sand photographs taken the next day show that it is distinctly better than the old lens. Venice fine sand actually has shape and texture now.

By Wednesday I'm ready to try another sculpture. This time I'll take the cart and some tools. Mussel shells are beautiful and carve better than a plain finger, but purpose-made tools are better yet.

It's a reprise of the Friday attempt, even if the surf isn't quite that big. Coarse sand dragged down, big waves pushing high. I pretty much bag the sculpture idea and simply sit behind the Breakwater and watch the play of color and sunlight backlighting the confusion of waves breaking against and reflecting from the rocks. Shades of turquoise and aqua I've never seen rise in split-second curves and splatters. They'd make great photographs, if I wanted to make the effort and distract myself with machinery.

Instead I just watch for a while, and then walk home.

Two days later I head for the beach again. Waves seem reasonable and the air is cool, but there's a strong wind playing among the buildings. I don't see any blowing sand over the beach so I continue the walk.

I'm early. Again, I sit behind the Breakwater and watch the waves. Sparkling under the sun, blown by the west wind that lifts whitecaps and splatters me with salt.

After a time water no longer crosses the storm drain. I head back to the build site and start piling after one wave pushes up just to remind me that the ocean is doing me a favor here. No more waves come close..
   
Build number: 17P-5 (monolith with earthworks)
Title: none
Date: October 20
Location: Venice Breakwater, south side littoral
Start: 12:00, construction time approx. 3.25 hours
Size: about 24 inches tall, 30 inches wide, 18 inches deep (less earthworks)
Digital Images: EOS 5D Mk IV, 100mm L macro, tripod; 50mm macro handheld
New Tools: none
New Equipment: none

I made the base very big because the beach is still wet. It tapers rapidly and then the real piling begins. Free-piling has some natural limits based on the sand; this sand, with its high proportion of coarse material, drains faster. That means I have less time to add each new layer. Pack fast, pack smaller.

Still, there's enough for this short day. The shape suggests some carved forms. I modify them away from the easy defaults. Think and feel. How can this part fit with that part?

With real tools it's really easy to get out of control. The sun moves slowly. There is time to think and feel before cutting, and cut lightly so as to leave room for details and subtle shapes.

The lower third remains very wet. I'd like to hollow it out but there's no real need and the sand isn't all that stable.

I dig some hollows into the beach and add that to the waste sand earthworks. Some curves continue, some stop abruptly. Contrasts and shadows and edges.

It could use more work, and there's time, but I miscalculated the water balance and really need to go. Hunger is assuaged with a chia bar but only a pit stop will solve the water problem, so I do the photography and bail. Too bad... the shadows and light were becoming interesting.

No balls this time. The sculpture is strong enough, and well enough shaped, to stand alone in its shaped environment.






The main photographic record is shot with the 100mm L lens, camera on the tripod. Then I do a round with the 50mm macro handheld from a higher angle as this shows some details better than the low-angle shots. Unfortunately, I forgot to set the lens to auto-focus and can't see anything in the viewfinder due to salt on my glasses. All of the 50mm photos are blurry.

Santa Monica
2017 October 21

October 2-9 tide window:
October 2: 17P-2 on photo walk and sampling. No tools.
October 4: 17P-3 planned sculpture walk with cart, camera, tools
October 6: Started a planned free-pile multiple, but washed out by huge surf

October 15-22 tide window:
October 16: 17P-4, photo walk for sampling, sculpt with shells
October 18: Plan sculpture, walk to beach with kit but big, strong surf cancels start
October 20: 17P-5, planned, delayed by strong surf

Monday, October 16, 2017

17P-4 (October 16)

Distractions of Sand and Surf

The tide window was still open on the Friday following 17P-4, so I anticipated making a multiple with earthworks, and loaded appropriate equipment into the cart. As soon as I came within sight of the beach I knew that plan was threatened: I could see the spray from breaking waves above the high-tide cusp. That should have been hidden at this point in the tide.

The day was hot. Little wind, many people. I continued to the Breakwater anyway, hoping. Hope was dashed by the combination of waves being driven far up the beach by the huge surf that hammered the Breakwater and pushed spray high into the sky, and the coarse sand dragged down by the retreating water. Under the coarse sand was fine, so I started a pile but abandoned the effort when a big wave filled the borrow pit. And that was it for the tide window. What to call this effort? Maybe 17A-1 for "attempt," or 17PA1 for "free-pile attempt." It doesn't happen often.

I spent the next week photographing sand and pebbles. These are lovely when seen up close in detail. I began to suspect I could do better than the old 100mm macro lens I'd bought in 2005; it did well for sand of about 250 microns and up, but the very fine Venice sand always came out blurry no matter how careful I was. I decided to take a chance and buy the more expensive L version of the 100mm macro.

I got home from that errand in time to go to the beach for low-tide still life photography. I unpacked the new lens, put it into the kit bag and walked to the Breakwater.

There were some nice still life subjects revealed by the low tide and relaxed surf.





Also revealed was good sand.
   
Build number: 17P-4 (monolith with earthworks and balls)
Title: none
Date: October 16
Location: Venice Breakwater, south side littoral
Start: 12:00, construction time approx. 3 hours
Size: about 22 inches tall, 24 inches wide, 18 inches deep (less earthworks)
Digital Images: EOS 5D Mk IV, 100mm L macro, tripod; 50mm macro handheld
New Tools: none
New Equipment: Canon EF 100mm F/2.8L macro lens

I had only photographic tools with me. Some scavenging produced a big clam shell and some mussels for carving. Those and fingers would do.

The sand was in layers fine and coarse, which mixed as I packed. Quite strong. Not much on my mind as I did this but the simple fact of being there and carving, shaping with fingers, trying to figure out how to get a hand with a mussel edge into a small space and do some carving without pushing it apart.

Earthworks make for more interesting photographs, at this time of year when long shadows show the relief. I retained the waste sand in heaps for the later earthworks.

And, when done, the borrow pit was still wet enough to get sopping sand. I picked up a double handful and made a ball. A big ball. Another one almost as big went on top of that, and a third for balance off at the far end of the earthworks. The big stack was nearly too big, at about half the height of the sculpture itself.






Santa Monica
2017 October 21

Wednesday, October 4, 2017

17P-3, "Sensual Space" (October 4)

Perhaps differentiating "tail" from "dog" is an artificial concept. Certainly, if you asked the dog (the tail can't speak for itself), it would probably not get into a philosophical argument. "I," the dog says, "bark. The tail is along for the ride." Dogs do balance rather than talk about it.

I do sculpture. I do photography. I do photography of sculpture because people want me to, and it's not too onerous a task, and--eventually--I came to appreciate having a visual record. Visual records led to verbal records and the Web allowed merging the two expressions into one.

Photobucket's deplorable change in operations caused much of the record here to disintegrate. I'll have to address that someday. Fortunately, Blogger now does its own photo hosting so recent posts are still integrated. I don't know if anyone else uses this resource but I do, because it can be read from anywhere.

It is, however, a static display. I add to it. Older entries don't change. The technique for presenting sculptures here is settled and well polished.

In Second Life, sculpture presentations are in a pioneering era. The capability to show static images came about earlier this year, and I set up a gallery on a beach made for the purpose. A month or so later, a friend of mine gave me a display into which I can load my photographs and have a slide show. Its square display works well for many photographs.

For sand sculpture, however, the square often doesn't fit. Few of my sculptures are square in profile, and I frame them tightly in the photograph (a holdover from the days of limited number of pixels). So, I told people that a sand sculpture show was a good idea, but I was still working on the technical aspects.

Then my friend moved the state of the art into another zone. The new image display is big and rectangular, and shows 6 images at once. The six can be parts of one big image, or six separate images (such as flower close-ups), or any combination that fits within the 3X2 mosaic. I at first thought this would be reserved for special shows but it soon became the imager of choice for everything. It can be adapted to just about any subject, meaning that my sculptures of varies sizes, proportions and shapes can be accommodated.

Is the imager a tail, or a dog? What is sculpture, then? The question came up this day on the beach, when I deliberately added earthworks and balls to this sculpture--something I hadn't done in years--to make for a more interesting horizontal composition arranged for the imager. And as soon as I got home, I edited an image to suit. We have a Thursday "Show and Tell" session, you see.

Click on the images to enlarge.






Senses!

I remembered the shading of the surfaces on Monday's sculpture. The feel of the sand, subtly smoothing away the bumps and ridges left by rough carving. Free-piled sand is more plastic and it rubs away less smoothly.

So, I planned this one. I even brought some water. Tools, too, that hold up better than mussel shells.
   
Build number: 17P-3 (monolith with earthworks and balls)
Title: "Sensual Space"
Date: October 4
Location: Venice Breakwater, south side littoral
Start: 12:00, construction time approx. 3.5 hours
Size: about 24 inches tall, 28 inches wide, 18 inches deep
Digital Images: EOS 5D Mk IV, 100mm macro, tripod and handheld
New Tools: none
New Equipment: none

This one started out somewhat bigger, and became a little taller. It also developed an alarming lean to the north. It's well packed, and good sand. It takes a smooth surface once the outer layer of sand is gone.

There's time to carve some details in the curves. I can't do thin sections because there are lots of shells and fragments in the sand. But I can make it balanced.

This time I deliberately retain the waste sand to use in earthworks, which I build up in a curving berm around the east end. It seems to want more. The sand in the borrow pit is still wet so I pick up some and make a Venice snowball. It requires dry sand from higher on the beach to firm it up. That one invites another and it becomes a stack of two. There's another subtle point on the earthworks that calls for a third, smaller ball.

How much of this is for photography? I've learned a few things in dealing with the images for the Second Life show. One is that my image display is horizontal, so I have to use multiple images to fill the space, or shoot some horizontal format photographs. The balls and earlthworks will spread this one out and make at least one good landscape.

It still works for itself, making a more interesting base without being too distracting. I believe that earthworks should be in proportion to the sculpture itself but that assumption, like many others, is kind of blowing in the breeze of change. Try something and see what happens.

By the end of the day I'm thrashed and very glad to have the tripod with me. I can take my time setting up and pointing the camera, and not think about holding it steady while pointing in the right direction.

Going home is more of a slow stagger. At least it's cool. And the tide window will still be open Friday!

Santa Monica
2017 October 5

Monday, October 2, 2017

17P-2, "Etude, Op. 341e (Surfaces Remusselled)" October 2

Summer crowds were pretty much gone, sun was high, tide was low. Wanting to do some photography of beach still life arranged by retreating waves, I shouldered the camera kit, picked up the tripod and headed for Venice.

I'd been pretty well concentrated on sand and events in Second Life. Sculpture ideas were still around but playing second, or third, fiddle to the sand itself. Sand actually had the last word, however. When I got to the beach I saw a huge expanse of creamy fine sand. Thoughts of photography promptly took the back seat and I went looking for some mussel shells to use in carving.

Click the images to enlarge







And You're Surprised?

I'd become so fascinated by pebbles, sand and seaweed patterns that sand sculpture faded into the background. The summer crowds are gone and the beach is a more attractive place to be. Thinking about those lovely seagrass curls, I walked to Venice Beach with my camera and tripod in hand. When I got there the expanse of fine sand drove all other thoughts out of my head; I found some mussel shells and started building a pile. After four years I still remembered how.
   
Build number: 17P-2 (monolith with low earthworks)
Title: "Etude, op. 341e (Surfaces Reconsidered)"
Date: October 2
Location: Venice Breakwater, south side littoral
Start: 1130, construction time approx. 3 hours
Size: about 22 inches tall, 20 inches wide, 14 inches deep
Digital Images: EOS 5D Mk IV, 100mm macro, tripod
New Tools: none
New Equipment: none

The basics are simple but there are details that help make a better pile, such as keeping the top flat and level, and using an arm to retain the sand while patting it to settle. It's a very intense physical process and I wondered if I'd hold up. Formed sculpture is as much work but with lower intensity. By the time I had the pile tall enough I was glad it was tall enough.

"A bad worker blames his tools." Mussel shells are fragile. I used my as carefully as I could. Years ago I didn't get compaction this good in free-piled sculpture. Now the shells don't last long, especially when I hit a shell hidden in the sand.

Fingers don't do much on sand that's packed well. So, everything has to be of a scale that a shell can get into. No fine details, but big smooth surfaces are fine. One basic opening, and some outer details.

I've been working on a sand sculpture show in Second Life. For this I've gone back and found more sculpture images, and I've had to look at them closely to determine which to use in the show. I've read the reports too. One thing comes out regularly: how negative I was about the multiple sculptures.

Now, with some years' remove, I can see more clearly. Yes, the sculptures are simpler and tend to be heavy. Trying to carve three state-of-the-art sculptures in one day, especially after packing three piles, is a lot to ask. The best multiples I made all had help and/or more time in a contest setting. Solo efforts showed some interesting ideas that had not enough time and energy to develop.

I also didn't photograph them effectively. Instead of shooting the ensemble as a whole, I closed in on each element. The very few ensemble shots I took show a lot of promise, especially when working with terrain features that meant I could do less work.

So, I was thinking about all of that while carving today. I had lots of waste sand lying around. I shaped that into earthworks around the sculpture's base. Not really enough, but still gave the immediate surroundings more texture.

I've been too disciplined in my approach to polishing the various factors of sand sculpture. Learning is essential. It's also supposed to be enjoyable to make all that work worthwhile. Too few rewards in recent years. This one is a nice change, and the tide window will remain open through the rest of the week.

Santa Monica
2017 October 5